Ok i am trying to recrate the kind of red trail you see behind overexposed pictures of cars driving by.
This is for an animatic playblast…so i can’t render anything.
The bike is riding at 175km/h…
I tried having the rear light emit sprites. the problem is that my trail of sprite is being cut at regular pace. It’s not a nice continuous red line.
Also i try to have the trail move slowly and flow nicely when the nbike turnsand jumps, but it seems to be really “hectic” and looks too rigid.
i played with all kinds of attributes…but still…nothing to do…(conserve, inherit velocity…)
Now i am trying to that effect with a cube being driven by rigid bodies…basing myself on the “Dynamic Cable” tutorial. http://www.visualart.ro/tutorials/cablu/cablu.htm
But tweaking those springs…hmmm at that speed…just doesn’t work fine for me.
Would anyone of you have a suggestion please?
I would really be greatful,