Hahah…sorry for all of the questions lately
Anywho…I noticed that if you declare something like this in a script controller
“x = obj.pos”
And then move the target object around (ie…drag it around in the viewport without letting go of the mouse button), the maxscript listener will print out all of the positions that you move the object to while the mouse button is still held down, but the value of x will only update once you depress the mouse button.
I’m currently trying to script something up that relies on positional/rotation data and I’d like it to update while the user is manipulating the object’s positional/rotational data (ie…while the using is changing the value of the transform, not just once the transform is changed)…so is there a way to read that data?