Reaching India


#1

Hello everyone,
Reaching India it’s my personal project.
I’m an in development, wanna be, Generalist Artist, searching for a way in to a creative career in the games and movie industry. I’m completely aware that I still have a long way ahead of me with a lot to learn and to improve but dreams makes us going forward and that’s what I’m doing. I’ve created a, work in progress, logbook Reaching India Production logbook and decided it to share it, making it available for everyone to comment and critic because I think it´s fundamental when the main objective is to learn and make myself a better, creative, Artist. I’ll share as much of what I’ll learn with whoever might find it useful. So instead of keeping for myself all the potential details and tricks that I may learn along the way, I’ll make them available for everyone. I haven’t really defined all the production schedule yet but I think one year from now I’ll have it finished.

I’m a passionate person fascinated with the Age of Discovery and I decided to focus my attention on the Portuguese Discoveries of that time, particularly in Gama´s route to India. I looked for a lot of inspiration in the epic poem Os Lusíadas from Luís Vaz de Camões, especially in the episode (Canto V) that Vasco da Gama faces the terrifying Adamastor (Greek-type mythological character, symbol of the forces of nature that the Portuguese navigators had to overcome during their discoveries). The sense of adventure and discovery, without fear, of this people against gods and mythical beings is all that this is about.

This will be a long and difficult project since I’m only going to develop it after work and all by myself. It’s a huge challenge for me but just a small walk in the part if I want to get in to the industry. I sure hope I could get your attention and artistic eye during it’s development and above all your comments and critics.

Here is the link for the first initial sketches since I can’t place any images yet.
Gama’s Concept Art
Baco’s Concept Art
Cheers


#2

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