Thank you for the post…!
I have tried both solutions, and both were effective.
FB_Turbine - That is what happend in my case, i did not select the Skeleton.
JoeCosman -
Which of your CD Tutorials would best teach how to Rig a Creature type Character like a prehistoric fish? something with lots of teeth.
The reason i ask, Following your rigging tutorials the Mesh (Halfbody human type) the bones work great attaching to mesh and deforming. However when i generate my own mesh (form zbrush, or Silo) the Characters are a thicker musculature (Like the Zmapper Troll) Very thick neck ect. I am findig the deformations are not as good.