actually this is using the PhysX solver which enables you to have veeery tiny pieces…reactor would quit when pieces get too small! No real size limitation with PhysX unless its only one face or so…
@ Steve: i tested PWrapper etc with the Blood feature/SuperSpray in RayFire. Works like a charm
We might get rid of the Blood option for now though because no one ever seemed to use it. PLUS SuperSpray can be SLOOOOW when u have 100s of impacts…We might add it in again with some proper solution just like the FumeFX and Afterburn features that are dropped for now too. We don´t wanna offer half baked features… :arteest:


