Anyone having problems with static objects not being static with Rayfire 1.63 on Max 2012? I’ve got version 2.84 of the PhysX SDK installed and 2.70.1028.1400 of the PhysX plugin installed. The same versions as I used to use with Rayfire 1.58 I think.
I can’t upgrade to a newer PhysX plugin because installing it makes max files incompatible with any other users, even when PhysX isn’t used.
It seems to be ok if I use Max 2014, but we’re still on 2012 at work for now.
Is there an official Rayfire forum these days? I can’t find one, but there used to be one.