Is anyone else experiencing this problem since updating Max 2014 to SP4 and Rayfire to 1.63 : Now every time I try to load any scene created with an older version of Rayfire, Max crashes to CER. Mainly, the scenes had MassFX Rigid Body Modifiers created by RF, but perhaps there is another RF plugin node or custom attribute that crashes Max.
I updated from RF 1.62 and SP3 within the same couple of days, so I do not know if SP4 broke Rayfire or RF isn’t working right with SP4.
[EDIT] It could also be an updated NVidia video driver too. There is a thread on the Area as well.
[ANOTHER EDIT] I’m thinking it is RayFire Fragmenter Modifier at this point. That seems to be the common thread in the problem I’m noticing.
[UPDATE] After various experiments and some feedback from Mir, I now feel like this is more of a SP4 issue than RF.