RayFire Tool 1.5 Plugin for 3ds MAX 9 , 2008, 2009 and 2010 released.
Fragment, destroy, demolish, wreck, break down, wreak havoc, blow up, burst, detonate, explode, shoot and do other similar things you have always dreamed of to do in Max…
RayFire Tool promo. Check out this short video which gathers all the best RayFire Tool shots.
[li]NVidia PhysX Rigid Body support via RayFire user interface. Newest RayFire Tool 1.5 supports PhysX for 32 and 64 bit 3ds Max versions.
[/li][li]NVidia PhysX Force Influence Allows You to affect on objects in sumulation by forces, spacewarps and mouse cursor. Animatable Time Scale property allows You to create Bullet Time effect in a seconds. Glue allows you to glue objects together and break connections between objects during simulation.
[/li][li]Interactive Demolition System.for NVidia PhysX engine. Creates dynamic simulation and demolishes objects accordingly to their material and collision strength. Each fragment can demolish further with proper amount of collision strength.
[/li][li]Reactor Rigid Body support via RayFire user interface.
[/li][li]Different Fragmentation types. Allows you to fragment geometry objects. RayFire Tool supports Irregular, Uniform, Voronoi, Wood splinters fragmentation types. Ability to draw cuts over your objects by mouse.
[/li][li]Explosion. Allows you to realistically explode objects.
[/li][li]Automatic update system.
New features in version 1.5:
[li]Nvidia PhysX engine support for 64 bit.
Bioshock 2 launch trailer. Blur Studio used RayFire for this cinematic trailer.
Mass Effect 2. This one is also from Blur Studio.
Dragon Age: Origins. One more from Blur Studio.
Star Wars: The Old Republic. :curious: Blur Studio.
Prototype. Well, try to guess who did this one.
RayFire Tool 1.5 price is $285.