Randomised scaling inside a Cloner


Hi all.

I know this is really simple but I’ve totally forgotten how to do it! I have a number of objects inside a Cloner and I’d like to randomise their scaling, just for a bit of variety. How the hell do you do it?

Sorry. I really should know this by now…


You add a random effector, and tick the “scale” parameter.


Thanks Eric. I knew it was simple. I just haven’t used anything MoGraph related in about 3 years.