Hey guys and gals,
I'm wondering if Maya's ramp shader can do something like the following:
I want a character to have a rim effect, somewhat like a toon shader, but only on the top of the character. If he goes end over end, the side that’s facing up gets the effect. Is there a way to do this with shaders only and not a special light set-up?
Imagine a ball being lit from the top. That’s kind of what I’m looking for.