Radeon ProRender Tips and FAQ


#1

This thread is for anyone new to Radeon ProRender as well as tips and advice to pull off successful renders.

Radeon™ ProRender is AMD’s powerful physically-based rendering engine that enables creative professionals to produce stunningly photorealistic images. You can download AMD’s free Radeon™ ProRender plug-ins for 3ds Max, Maya, and Blender here. Radeon ProRender is also integrated into Cinema 4D R19.


#2

Hello and thank you for this great opportunity. I installed the ProRender, it is running fine and I want to use it from the beguiling in my challenge entry.

I want to know what would be the workflow using the Radeon ProRender in Maya to create human skin. I didn’t find any skin in the Material Browser or a suitable SSS material for this use and I understand Maya materials may not render properly. Thank you


#3

Any tip to get Hair Shader ?
-melanin, tint lobes, transmission, … -
Thx


#4

Will have some help in here for you shortly


#5

Skin shader:
Use the Uber2 shader, there is a SSS section in there.

Hair shader:
Not yet, it is on the roadmap. I would also suggest using Uber2 there as well.


#6

Does AMD’s RADEON ProRender support NVIDIA GPUs or just AMD’s?


#7

Thank you very useful!


#8

It uses OpenCL 1.2. So as long as your card supports that you should be fine.


#9

What preset in Substance Painter will deliver the best results when exporting textures for ProRender?