Races of Middle Earth - Character - Sir_Manfred


#21

You missed it?
Its in my third post to this thread :smiley: :smiley:


#22

Here is a spinning gif!


#23

Hey Manfred,

That is one sexy beast! The feet are my favorite so far, but the whole thing is really solid. I think the guy needs to eat something, though. Looks like his belly is suffering from malnourishment. Maybe he can eat a hobbit to start and work his way up the food chain.

For such a big belly, I think he may need a more severe crease underneath, but since it probably won’t be seen under clothing, it’s not a big deal. Just a detail thing.

Keep it up, man. Let’s see those hands!

Alec


#24

Aaaaand we have clothes! :smiley:


#25

Looks awesome, manfred :thumbsup:
I especially like the feet and the head, and yeah, i agree with ACfred - that belly needs some gravity, he looks pregnant, rather than fat. but thats a minor issue. really good overall :slight_smile:


#26

Been fiddlin’


#27

I think it’s looking very very good Sir Manfred… I believe as you progress you should keep thinking…Iregularity as much as possible. As Leigh mentioned with the spine and for other detailed subjects within your creatures furthur developement. Nice toe nails, well featured head,etc,etc…nice everything actually. It’s already impressive,but I can see lots more in the potential department still to come.

                     I can see the modeling is going very well,I'll just be around to remind you all about the extra details as they become needed,or the keeping things off balanced a bit or more irregular and non manufactured.

                    Well see you soon,very nice thus far.:thumbsup: :beer:

#28

Virtuoso: Thanks for your reply, mate. I looked at your “iregularity”-advice a bit. I took away the 2nd arm protection woody thingy and added a shoulder shield instead. Same style though. I have plans to add somekind of a leather bag later on. He will get his walking stick and he will probably get his creature to sit on.

[edit]
Oh… and here is another spin just for the fun of it :slight_smile:


[/edit]


#29

Excellent. I think we can talk intricate details on this wonderful creature in a while,right now just keep getting the main parts done. It’s really an impressive model Sir Manfred. See you after your next update. Keep :wip: :wip:

                :beer: :thumbsup:

#30

Some more details… bolts to the wooden armor pieces…
A pair of nipples…
A bag…
Added some extra wrinkles to the feet…
som small tweakin…



Cheers!
:bounce:


#31

:bounce: :bounce:
I’m really liking this Sir_Manfred! Waiting to see what else you have in store for us…

:beer:


#32

A couple of things are calling for extra detail. The sides and back of the neck seem too smooth and need some wrinkles or warts or some kinf of foldy bumpy things. The line on his face that runs right above his jaw to up under his cheekbones is a bit harsh, maybe smoothing that out would look better. And he needs some kind of helmet. Looks badass so far. Everything else from here out is extra. :smiley:


#33

basterd! I have to catch up with my character :slight_smile: anyways yes its awesome as usual :slight_smile: think the belly can use more attention though…i dont know…but somethin missing there? its too bloated and perfeclty round :slight_smile: other then that keep it up man :wink:

drinks my coke


#34

U ROX A LOT AND MORE MAN!!:applause:


#35

Great modelling skill you have there!
I like the model!:thumbsup:


#36

It’s starting to look very good Sir_Manfred!
Just keep adding more details.
Like straps for the armour, wrinkels and warts like was suggested.
Keep it up!:thumbsup:


#37

Well well well… time for another update :slight_smile:

I want to thank you all for such kind replies and also for your help in crits and stuff… dont hessitate to post if you have something to say about this that could make it even better :slight_smile:



Cheers! :bounce:


#38

That is looking really great…don’t know if I would change anyting. I will have to wait and see how the final texture turns out first. I love those toenails!


#39


#40

Well it’s coming along very well Sir…:thumbsup:

           My only thoughts for the time being would be the toe nails.............It's just a minor tweak for extra realism purposes,and not a knock on what you have so far,because they are really well done to this point.

           But to give them that out of this World level of high level details I would go the Crooked or curved route just a bit with them. A slight bend,a slight curve,a slight chip to each toe nail,all different,all scaled a slight touch in size.Try and avoid the cookie cut look,the instance it all look,make it look more like real World toe nails from a creature,irregular all the way. Well that's it for now,I think you have a very fine creature thus far,and am looking forward to more.Fine job Sir Manfred.:thumbsup: :beer: