Races of Middle Earth - Character - polart


#28

I really dig the style of your Triton. I am looking forward to seeing more.


#29

the triton was my prefer ,he have a great looking ,but man wow you did awesome concpet ,now let see some 3d …:wip: :wip:


#30

Starting the model…

:wip: :wip: :wip:


#31

Great start!:wavey:


#32

Thanks for your comments!!! :beer:

Here is the base low poly mesh, i’m just starting to refine it!! :wip: :wip:


#33

Whoa, I can’t believe I mist this thread!
Awsome concepts you have there.
The Triton looks great!
I can’t wait until you turn this into 3d - good start btw :smiley:
Have fun!


#34

Marking this for later

looking very good:p


#35

Excelent base model I think. You should keep more clean your mesh though , if you’re aiming for a 4-vertex-mesh.

I don’t know why (apart for a correct meshsmoothing process) all the polys should be rectangles… This is driving me mad to keep a mesh with rectangular polys. If someone can spread some light about the subject… I’d apreciate.

Mucho animo que ya tienes lo mas dificil y esta genial.


#36

Thanks for your support, guys… and excuse me… there hasn’t been an update since… :surprised

but… :beer: i’ve re-builded the torso, the edge loops were very confusing and difficult to make good musculature… so now i think it’s better and all quads…

i’m now refining it and adding details…

hope you like the progress… :wink: (the green is only to contrast the figure, it not will be the final color)


#37

A long time without an update… :surprised

i’m starting the head, don’t know if i’ll have time to texture it, i would like to make the model very detailed… :shrug:


#38

the low poly basic control mesh for the head,… i’ve to be quick if i want to finish this one !!!


#39

Sorry for the visitors the last days… the images of this thread have been down… there was a problem in the server…

Anyway, the smoothed version of the head


#40

Sorry guys, but i think that will be impossible to finish this in time… Anyway i’m going to continue to have it in my portfolio…So stay tuned… :shrug:

Update


#41

Originally posted by polart
Sorry guys, but i think that will be impossible to finish this in time… Anyway i’m going to continue to have it in my portfolio…So stay tuned… :shrug:

Ah, c’mon. Four days. That’s gotta be possible :wink:

Anyway, good luck; I like what I’ve seen thusfar.


#42

Very cool, and head’s basemesh is very nice :thumbsup: C’mon, finish it :wip: :beer:


#43

I’m loving the lizzard creature polart!!..He looks really cool but you better hurry :wip: :wip: :slight_smile:

:beer:


#44

Thanks for the support guys, i’ll try it… :buttrock: :buttrock: :wip: :wip:


#45

I’ll echo what everyone else is saying: the concept is great!!

keep going on the modeling it looks awesome so far :airguitar


#46

Congratulations on the clean wire. The character is looking great so far.
It’s a pitty if you won’t be able to finish it though :frowning:
But It’s good to hear you won’t abandon it after the challenge.
I will stay tuned :slight_smile:


#47

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