Awesome model (and nice how ya put it into the poster) but I think the materials on the head need quite some work.
Races of Middle Earth - character/Object/Environment - funnydoodle
hey everybody thanx for the feedbacks and comments… i felt so sorry for not updating so long… been busy with college assignments.:hmm:
well it’s chinese new year tomorrow so the holidays had started and now i’ve some time to work on it so hopefully i’ve some updates later today.
we’re looking at the body here… something crappy happened, i forgot to bring the textures back so i gotta redo the textures at home. anyway, here it is, please tell me that it looks wet(a little at least) and slimy. hehe…
hey ! Really cool skin you have here ! I think (for my eyes) it really looks like a wet skin… kinda fish skin or something. Really cool textures ! 
thanx strike, at least it does look wet huh… cool, i edited the textures a lil and textured the head as well, still a long way to run though… here’s some pics
whoah i was expecting someone to point out my mistakes so that i could change them to look better… hmmph…
Originally posted by funnydoodle
whoah i was expecting someone to point out my mistakes so that i could change them to look better… hmmph…
Only crit me can say is:cry: scared the crap outta me.:shame:
but seriously good work. the texture is outstanding. appart from the letter on the beasties claws. but odviously thats yer next step.
LOL strike!! i was just joking when i said that in ur thread… but damn u r good… anyway, i textured the tentacles, here’s an update…
btw, thanx alot BoromirNo1. i’ll texture the claws ASAP…
well i like how the tentacles turn out now, but still not satisfied with the body’s texture… gonna refine it… so here’s where i’m at now:
*sorry for the small pic. have to keep it below 30k
scythes textured… check it out… might wanna fix the lighting to show the shape and textures better… comments needed… thanx
yeah coco… agree… don’t know how to bring out the sharpness though… any idea?
last post for tonite… added some gooey slime dripping off his mouth… hope to get more feedbacks…
Coco, yeah, in that case then it’s the lighting… well i still gotta match the lighting to the poster’s lighting, but i’ll also use another set of lighting to bring out the character’s best.
timothy, u must be playing too much starcraft then. lol…
anyway, i rendered a new one and composited him into the poster, well, i hope it’s as good as final but i plan to add more stuff to it, i thought of adding arrows, swords, and axes stuck on his body. or if u guys have any other ideas please let me know. thanx.
here, i crop it so that it fits within the 20k (i just can’t believe it. what next? 10k?i mean it’s nothing much to show in 20k really. by then wip would be the size of my avatar!). if u wanna look at the whole poster, u can see it at my CG Challenge entry.
Its cool man, but the last update ur image din’t look match with the Bg, coz wat i see is just like two layer…touch up?! However, its really give me some feel that this is ken liang work,ur type…haha:bounce: 
Fantastic textures, keep it up!