Races of Middle Earth - character - lildragon


#101

fig yup its all separate right now, I plan on leaving the plates separate and maybe write an expression to have them bounce against each other when he’s animated! Just for that extra realism ;). I switched from wings to Maya early because I wanted to become better in Maya right off the bat, wings still holds a future with me tho :slight_smile: .

Stephen VyasOh and yes his face is the last thing I’ll finish, he needs gums and more definition there for sure. And he’s most def an old warrior, as for the fox pelts… lol we’ll see, maybe that’s the padding he’ll wear :twisted:

DarkSun You too huh? heheh sooon

thx guys

salud


#102

Holy crap that is looking awesome, Tito!! :applause:
The only things it still needs are some straps to hold all that armour on :wink: :wink:

But otherwise - :xtreme:


#103

Another nice update.I think he will go very well within the World of Kar.Big,fierce,intimidating,bulked up,is what I am seeing.A real Warrior.The armor is getting some love too.Nicely done.

              It's looking real nice at this stage.I think you are at the extra detailing and finesse stage now from what I can see at least.It should be great to see the next added touches.Very nice work there Lildragon.Very nice indeed.:thumbsup: :beer:

#104

miau :eek:


#105

Looking really great lildragon!
I’m looking forward to see him textured, and also animated if you got the time for it.

I really would like to know what kind of expression you going to use for the plates to bounce eachother.
You have to share us with that :scream:


#106

This is coming really nice lildragon, i like the style.
Hope we could see some animation :slight_smile:

Keep it up :thumbsup:


#107

HOLY FREAKING CRAP! :eek: That is awesome. I love it. Must see textures! TEXTURES! So nice.


#108

Great work man… supa stylish armor:thumbsup:


#109

I generally avoid adding to a chorus of cheers, but I can’t resist:

KICKASS JOB LILDRAGON! :applause:

And like virtuoso mentioned, it’s got the added bonus that he really fits perfectly into your own world of Kar, which I’m sure you planned. Can’t wait to see him textured.

(s)


#110

Wow big thx guys, don’t worry I haven’t left the challenge yet :wink:

Leigh yup all part of the plan, its on there :wink:

Virtuoso BIG thx buddy, and you’re right I think I will add him in Kar’s World, will be very fitting indeed :).

Atmos_Fear :slight_smile:

Veqtue THx, and I’m really looking forward to making him move :smiley: as for the expressions I’ll let you know exactly what I did, and even post it up on the Kar site, as I believe he’ll be included as well

flamedevil Thx and me too heheh

AgentX Coming right up :wip: I’m very very new to texturing in Maya, tho the principles are easy to understand, and I’ve had a chance to study the “Basshole” turtle in that respect, so I’ll see what I can come up with, still have time!!!

m@. much thx m8 heh and you have a kicka$$ character yourself, hope to see him textured

somlormuchas gracias, and you’re definitely right, I believe he’s in for sure heheh.

Thx everyone, here’s the last modeling update, I may tweak him while I’m in the texturing phase, but this is him, I can go forever but I have to stop somewhere :slight_smile:

salud textures coming up, now just to figure it out and what style heh


#111

With that armour he needs badass weapon, kinda very big big ax…:wink:


#112

yeaah good job lildragon, i waiting for the textures like the others…and agree with azazel, he should have a big big big sword :wink:


#113

Heh thx much gents, but he’s going to have a hammer :wink: remember the concept? :stuck_out_tongue: heheh yeah I’m here tackling texturing right now, quite different, but seems extremely robust! Especially hypershade!.. Hopefully I will have his head finished mid week :wip:

only 2 more weeks left :argh:

salud


#114

:bounce: Go ! go !..and don’t worry for hypeshade…u will love it after 2-3 hours playing with it , especially ramp shader and ramp textures .

:wavey:


#115

Heya guys, I need some ideas for his skin. I have a few but I’m not quite sure if it’ll bring out his character if you know what I mean. I was thinking textures like the Troll in F.O.T.R kinda rough, bumpy, but I dunno :shrug: He needs to be rugged, grimy dirty, which I’ll do but the actual texture… any suggestions?

salud!


#116

Hey Tito,
cool model, looks very promising…
can`t wait for the textured version…

cheers
cu leif


#117

I think a skin like the troll of LOTR could fit to him, but maybe a different color ? With on his back some pustuls or something… About the armor, i would do something rust like the one Leigh did for her elf, but question of taste… What do you think ?


#118

:bounce: :bounce: Here u go some skins possible!


#119

Wow really dig the top right and bottom left, where did you find them? Looks excellent!

thx!!


#120

:bounce:
Up right is African Male Elephant Skin.

Bottom left is Rhino Skin from Max Texture lib…u have it also in your 3DSMax cd of textures (2nd cd) …from there i am sure u can do your stuff in photoshop :wink: