Races of Middle Earth - character - Leigh


#285

naturally, the fact that youre from roanoake explains the monkeys too. Of course.


#286

And ofcourse the textures are great!

Willem


#287

Hi Leigh,

Let me be the “bollock in the soup” (french expression), by criticizing when everybody’s congratulate…

I think your helmet has a problem . Imo, you should build it the same way you did with the rest of the armor : with several pieces attached together .

With “medieval” building constraints, the only way of making a one-piece helmet like yours would be to hammer a metal sheet until it get rounded :wip: , but it would then imply that the thickness of it remains almost the same all along .
I think right now it looks really too “modern”, like coming out from a factory/plastic mold .

I really (really really) believe it would look ten times better with a several pieces approch .

Your textures look gorgeous so far !! :applause:

Waiting as everybody for the next wip .
Keep it the good work ! :buttrock:


#288

Yeah Leigh, the armor is amazing! I love the detail in it, and the textures are awesome. But i have to agree with El Tonio, that the helmet looks kinda out of place. I agree it prolly would look better in multiple pieces. But other than that it looks great! I can’t wait to see more.


#289

:bounce: OMG Leigh you made me register on this forum just to reply on this thread.

It’s absolutely amazing what you made here, both model- and texture wise. I was working on such a helmet from the LotR prologue as well, but I don’t think I’ll ever dare to work on it again after seeiing this.

Is there any chance you’re going to document how you made this piece of art step by step? :drool:


#290

Hey fit, welcome to the forums, have you checked out leighs tutorials on trexturing and such?

if not they are definetly worth a look (texturing for dummies in the texturing and surfacing area of cgtalk.com)

DOn’t let the name fool you, some really wonderfull tips on texture creation in there.

and welcome!


#291

knifejuggler: I have NOW :smiley:


#292

amazing texturing.

asela


#293

the texturing goddess. yes it is so true!
the metal-plates are absolutely photoreal. very inspiring, thank you!


#294

:bounce: :bounce: Update, update, update! :bounce: :bounce:


#295

why not have a hood like human wraiths ?


#296

Hmm… girl… better than… me? Im sorry, ALOT better! HEHEHE
Let me just say, i never get tired of looking at your work.

I would tell you to keep it up, but I’m sure you willl anyway.

ROCK!


#297

In the middle of so much posts it is useless to say how beatyfull is your work, specially your texturing work, but I just can’t help myself. It is amazing to see how you develop your character.

Keep up.


#298

Thanks so much for all the support, comments and, most importantly crits and suggestions everyone! :thumbsup: :thumbsup:

I am sorry that there has not been an update in a while, but I’ve been running around like a mad thing doing lots of other stuff :sad:

I will hopefully have an update in the next day or so…


#299

cough chatting cough


#300

<krugar>cgbot: who is leigh?
<cgbot>leigh is a girl


#301

what girl?

girl with the power.

what power?

power of the voodoo.

Who do?

You do.

I what?

Remind me of the babe.

I don’t know why I thought of that right now. they’re probably not even the right lyrics… but something about that last post made me think of that song thing…


#302

labrynth or however u spell it RULES!


#303

This is what I love about Leigh’s thread. It has her amazing artwork, but it also rambles on with odd conversation just like #cgtalk. Brilliant.:smiley:


#304

dudeguy - Someone who dares challenge Leigh with constructive critism… step backs You are brave. :stuck_out_tongue: Hehe anyway, some things you question answers themself. She works professionally with textures dude! :> The way she wants it is the way it will be :stuck_out_tongue:

I love it though… :wink: