looking really ‘solid’ there Mobbie, apart from a little stretching you really ‘nailed’ it… you ‘rock’
talk to you on the mic later mebbe 
looking really ‘solid’ there Mobbie, apart from a little stretching you really ‘nailed’ it… you ‘rock’
talk to you on the mic later mebbe 
well its time to change your avatar, don’t you think?
great work, my absolutely fav on that challenge! it still reminds me on the neverending story but hey yours is looking much better! 
Hey guys thanks a bunch!

Neox: Great idea! check to the left. (your entry is also one of my favorite man! love his look/texturing)
Thanks for the kind words everyone! I will post updates once I work out a few kinks in the texture and get his rig done.
aaarrrgghh, king,. where’s that big blue bugger gone? i’ll miss him, but spectacular stuff man, your modelling’s improved at a huge rate over the last few months, good luck and now for teh b33r

Great work king :), id like to see more renders to show off all those details(if its allowed)
Great work on this King Mob.
It’s my favorite model.
I’m not trying to be pushy (I just want to know what to expect), but are you going to setup an environment for him to be in? Something like a mountain with maybe some objects like trees to show his true size? I think he’s so good, he deserves it. 
See Luna’s post moberoonie, congrats on the front page/cgchallenge… hey that picture’s everywhere:) now don’t rest on your laurels bro, get modelling/texturing/rigging/animating:thumbsup: ![]()
You got my vote defitnately man ![]()
Next time I’ll finish what I start so we’ll both have cool characters to work with.
How much did you have to cough up to Lil Dragon to get your image all over the darn place!
I just saw a bus go by with that rock guy on the side!
Nice work, congrats!
Wow!
Great work - you can really tell that once you got the idea, you continued your work with passion. It shows in the quality and in the personality of your work.
It makes newbies like me wanna try even harder, provides some great inspiration!
Would you be able to display the spec/diffuse etc maps on the thread? I’m sooooooo new to texturing, and I can’t get my head around spec/diffuse etc maps. Seeing what they look like from a model like this could teach me a thing or two!
I look forward to seeing future work from ya!
T x
Done very well. But not original too much really.It was done in Neverending story many year ago.Plus color looks to much like water colors.Also a little streathing can be seen.But still it is a good piece.![]()
Hi KingMob,
Maybe it is a bit similar to alle the other reply have got, but I really like your model!
Especially the textures are very good. Even in Close-up. I hope I am able to creatare such a beautifull creature in the future… :shrug:
Well done :airguitar
:eek: WOW :eek:
:applause: Great work :applause:
One question: Wich application did you use? Maya, 3DS Max or Softimage (XSI)?
:drool: Woops, have to get myself a bucket and some stuff to dry the floor with :drool:
:airguitar ![]()
Y’know, it’s been awhile since I’ve done a challenge here. As soon as I get a job and settled in, I should be doing something this summer!
This thread has really inspired me, great work. I love the design, and the execution was also incredible!