Yeah Equinoxx I have to agree with the last to post. I know it is a fantasy race, but those forearms are huge! lol. I do love the face and the torso though, very nice!
Races of Middle Earth - Character - Equinoxx
thx for the crits, eventho i’m at this point to strongheaded to take em to heart. they’re usefull. thx for that
and so it all comes together
That’s rockin’, Equinoxx :buttrock:
I think you could work a bit more on the transition between legs and feet. Looks a bit vague for now (where are the two "tips " of the tibia, that usually protrude just between the foot and the leg,on either side?.. you placed one but it’s too high…looks strange imho )
Keep it up, that’s great work !
Looking good… dunno why but the head seems to stand out a bit. Maybe because head has sharper features than the rest of the body (which is strong yet kinda soft)?
anyway:thumbsup:
I have ONE question - how does he please his missus? :surprised
Hehehehe :twisted:
Looking GREAT :applause: I really love the way this has turned out! I love the hands and feet - I always love the way you model hands and feet - they ALWAYS look great! (;))
I don’t have any crits though, I love the way this looks!
lookin good again equinoxx!
You’ve already heard my crits, but overall I think you’re doing a mighty fine job!
guess it’s time for his tools! (and I don’t mean THOSE tools)
—> :wip:
keep 'm coming!
wau - very nice modeling here :applause: i like the proportion
i agree to m@ (the transition between legs and feet)
Looking good man ![]()
My only concern is his legs. They seem a bit short, and his waist leaves something to be desired, but the design and edgelooping is superb. 
Great job equinoxx…for the rotation anim though…try rotating the character instead of the camera…that way you can see the back in the light too…just a suggestion…also, his ankle looks a little high up on the leg…other than that…it’s boss…looking great though:thumbsup:
Hi Equinoxx…Looking good. I think the overall design is both fun and the character still retains a fierce but noble look. I think perhaps you could consider the toes to come down just a slight bit in the Y scale, but that’s just a taste thing.
Fine work,and just wanted to say keep it up,to see him at the finish line will be a pleasure.:beer:
Top notch! as frigg’n usual.
You already know about my critics, but for the record:
- Try to blend his calf a bit with his ankle. Right now it looks to much like his butt. :surprised
- The arm-buldge is much better now, so
- The feet are a bit square-like, but I know you will give’m some nice bootys, so :shrug:
- but last and not least…PLEASE give’m a weenie, because you have a reputation to keep up!!! :bounce:
and then… IT’S HAMMERTIME!!!
Wow, this model is really coming along well! Great design and the muscles are very well defined. I see what azazel is saying with the sharper features in the face, whereas the body has a softer feeling with more curved geometry. Maybe if you go in and very selectively sharpen key areas of the body, like the knees, and wrists and ankles… basically the protruding bony areas … it will lend a more consistent feel to the character.
(s)
thx for the comments all 
tis bout time for an update don’t ya think
shirt is temp. so is the hammer. boots need work and the braids are - UrgBraid © . . . and need to intertwine them with the actual hair.
here goes.

Holy Smokes! Give that boy some Undies! Pants! Knickers! SOMETHING! haha :eek: ![]()
boots and a t-shirt, hahaha… u rock.
hehe yeah i haven’t gotten to that part yet. probably gonna give him a kilt with some toolbelts 
ROFL, if Tolkiens world was invaded by members of the Y.M.C.A. that my friend would be a member! 
lol the toolbelt 
keep up the good work!

