Races of middle earth - character - Cerreto


#34

Looks nice… I have an idea for the weapon. Ever seen those crosses between battle axe and mace? It’s basically something like a battle axe with 4 simmetrically placed blade’s and is used to ‘open’ plate armor :slight_smile:

Or maybe a sword with a waved blade? But I think the first one would fit him better…


#35

Originally posted by visualboo
those concepts look a lot like some other artists I know.

Which isn’t a bad thing at all I might add.

:wip:
:eek:


#36

LOL at visualboo :wink:

la yosh yeah im trying to think what would work best thats a good idea ill have to play with!

you do a sketch yet ?


#37

Holy crap that’s cool!! :D:D:D:D
I love the design - that’s a bloody cool character you’ve got there! Wow! Looking forward to updates! :bounce:


#38

Ok so i started a body was more for playing around with muscle structure than anything but it was funn the anotomyeven though it sucks and doesnt really matter sense it will be covered in armor so WEEEE!

I belive im having some gamma troubles so let me know if its funky !

http://www.3dluvr.com/cerreto/WIP/Chest%20.jpg


#39

Ya think! Hehe, yeah its just a little dark on mine. Looks awesomely ripped in the muscles I like what you have.:thumbsup:


#40

that is one deep butt crack…and the pic was dark too! :slight_smile:


#41

eeeerrr fantasy mucho guys always look a bit gay, but great work, keep it up man.


#42

Originally posted by BlueCougar
Ya think! Hehe, yeah its just a little dark on mine. Looks awesomely ripped in the muscles I like what you have.:thumbsup:

yes. i been telling him his gamma is way too high for months now…
damn lazy.!!


#43

think part of the problem was that i switched it to 1.1 from 2.2 i just switched back tell me if its still to dark ? also my blue gun may be gone on my monitor as well

heres a tiny update things are really sloppy and rushed not any detail or tailoring yet but its a start lol


#44

Looks cool, keep it up. I like the details and the armourparts


#45

Quite a nice design there Cerreto. It looks to be one to look out for as you continue.:beer:


#46

the screen is pretty dark here…

nice to see your progress. :slight_smile:


#47

lookin good.

seems like your a bit confused on what to model next tho :wink: with so many parts started … my only advice is to get teh doods body finished. and then make the armour around it.


#48

sorry about the darkness ill try to adjust really light in ps with cuves or something

as far as bieng confused im just trying to budget my polys so im not modeling areas covered in armor the eyes were there only because i deleted the helmet which wasnt turning out the way i wanted ! agree though that most of the time body should be done first thanks bro !


#49

just main proportions of the character should be fine no need to go in all out on detail on areas that dun need em :):slight_smile: that way youll know exactly how to fit the armour around him:)


#50

Yep,looking awesome here cerreto!
Keep us updated!


#51

Well i have been half assing it on this challenge thing up until now, my friend timo and i were chating and he did a great model turnaround of one of john howes designs (i beleive) so good that now i have to actauly do a decent job on the model

he may be doing some more sketches so this is both of our entries into the 3d challenge

btw thanx man !

link to timos site

www.timovihola.com


#52

MORE! :drool: MORE! :drool: MORE! :drool: MORE! :drool:

This is gonna rock. :airguitar :buttrock:
Please, MORE! :drool:


#53

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