Races of Middle Earth-character-BlueCougar


#83

Got a base texture started on the snakes, had to do it all by hand. I couldn’t find a decent image of a snake skin to use, so I’m hand painting it as I go. Still need to do the turtle for the helmet, just not looking forward to sorting out another UV map so I’ll start on more of the armor tomorrow. Got the buddhist monks performing in town gonna go check them out tonite. Later.


#84

I love it!

The armour looks pretty bulky, and like it would be difficult to fight in, but who cares. This is so refreshingly original. :thumbsup:


#85

Good work on the armour, it looks solid!

The snake texture is also looking good.
Can I ask where you found the UV tut, Ive never actually surfaced a model so Im thinking Ill need all the help I can get.

The only thing that is looking a bit odd is the width of the helmet, it looks a little large for his head…


#86

wave666 – Thanks for the feedback. I’ll look at in wireframe and see how it lines up. Hadn’t even thought about it. As for as the tut goes, I’ll see if I can find it. I don’t know if I bookmarked it or not.

Here’s some progress on the armor. The lacing that holds the plates together, and Yes, they are geometry not texture maps. I did make a UV map of the very first one and then copied from there so all the lacing will have one UV MAP! MWHAHAHAHAHA! Here’s the pic…


#87

Well, seems like either my servers down, or they’ve decided to no longer host it. I’ll have to call in the morning. In the meantime, I’ll just attach the pic. Here’s a majority of the lacing done on the breast plate. I’ll have the rest hopefully done by tomorrow as well as my site back online!


#88

I guess I didnt catch this thread befotre, even tho I see you online all the time…

Great work man, Love that armor…

Otter folk are cool as heck man, Two towers need a MASSIVE otter army to fight the orcs…that would be amazing…

Great concept, modeling and detaling thus far! I feel so far behind
:buttrock:


#89

KingMob Thanks man, I noticed you posted here after I tagged yours! Yeah I’m having fun with the armor…I’ll attach one of the reference pics, I’m using the one on the right. Roll on man!


#90

i love the armor, i can imagine it haveing a few scratches on it through to the metal and how awesome that would look :thumbsup: it’d be really cool if you could have a scene with a few of these guys in there… but i guess time makes it hard to do taht, great character. keep it coming


#91

it looks sooooooooooooo cute!! me like em alot :slight_smile:


#92

Armor update…yeah its dragging along. Still not sure where this is leading but I hopeful I’ll get what I want out of it. I may backtrack a few times in the process to get there but here is where I am so far…


#93

Here’s a closer pic to see the details…


#94

Update:
I’m currently packing up the townhouse to move so I don’t know:

  1. When I will get done.
  2. When I will get the computer set back up again.
  3. When I can get hooked back online.

I’ll try to get to a better place with him before I break everything down to move. My first plan is to simplify the armor a bit geometrically. Probably the plates that hang off of the breastplate. I’m thinking about just texturing the lacing and such and save on poly count.

Alright, hopefully it will be a short temporary lapse. I’ve got some collaborations in development that may take precedence in the near future. If that is the case I’ll do my best to complete this to the appropriate level of quality.

Thanks,

Blue (&:smiley:


#95

Looking great! I can’t wait to see the final char. all pretty n’stuff :scream: :surprised


#96

I have to say I’m not a huge fan of the armor style you’re using. It seems too clunky for such an agile creature. I picture him using speed to his advantage. The colors also seem too bright for him. I see him wearing colors that mimic nature, just like his weapons mimic nature.

I really love this character idea. It brings back to mind all of the Redwall books, (which are great if you haven’t read them). Just call him “Skipper of Otters” and you’re set.

I hope you can finish him.


#97

Hey man, its looks great so far, Im looking forward to see the character finish !!! cool stuff ! :beer:


#98

pogo575, Jeebus, SePu - Thanks for the feedback guys.

I’m not happy with the way the armor is going as far as style and geometry. I still want to go with the influences I’m using I like them. I just rented “Iron Monkey” (AWESOME MOVIE!) again and watched it a few times to help give me some ideas about how the Shatksi might dress… The Shatksi’s style of fighting I invisioned is very similiar to the animal based Shaolin Kung-Fu martial arts, and I need to equip them accordingly. Though I like the idea of the current weapon I’m considering modifying or changing it to another more suitable. I took a week or so off from modeling this project to get some distance to keep to the original concept. I’ll get back into it soon since we’re heading into February and move in the next direction.


#99

looking cool! I know you’re still working on him, I think the colors are a bit saturated right now. And seems too clean.

Great job, though!


#100

Good Luck to everyone who has continued to work on their projects. I regret not being able to continue developing this character to its full potential. Thanks to everyone who commented and helped out behind the scenes. I’m almost completely moved in and I get online at the new place next week. I used a friends comp to post this. Once again Good Luck to All!
:beer:


#101

Still amazing look at ur work!Good luck 4 the final!


#102

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