Ah ha! Very nice. I like that look alot! No more spider like appearance. A distinct look to him. Good pose as well. Keep it up, I want to see more!
AAO!
Ah ha! Very nice. I like that look alot! No more spider like appearance. A distinct look to him. Good pose as well. Keep it up, I want to see more!
AAO!
Agent D!!..this pose looks much better and more natural for the character…
…Will he be a creature with matieral possesions and trinkets or a truely free spirted animal with no need for such things?? :)… Keep up the good work!!
:wavey:
fetus
KingMob: Maybe I should model a hobbit and have the creature biting it’s head off in the final image… :twisted: 
AgentX: AAO tomorrow night!
Fetus23: I am considering giving it a crudely modified human weapon, as well as some sort of ornamentation such as a metal collar or arm bands, but I’m not sure yet. I’ll try to finish modelling and texturing it before I worry about that. Someone also recommended that I give the creature tattoos, which might look cool.
… very nice progress … lost the spider element … I love the eye … it’s entrancing and scary at the same time … the perfect trap … :surprised
Um…AgentD…did you die again? Comon! UPDATE! Time is getting short! You gotta finish, I must see more! AAHHHHHH! THUD… 
I made the UV map (my first) yesterday, and I’m starting to work on textures. The top creature has a basic greyscale color map applied, and the bottom two have an additional color layer applied. I’m just messing around with colors right now, so I’m not sure what I’ll do with the final image.
Any crits or comments appreciated.
I really like the subtle colors idea…and its stillt o early for any big texture crits, so Instread I am going to give my…opinions! (wheee)
I think making him really slimy and gross would be cool…like sickly colors… mixed with that brownish purple… that would be keen.
ANd dont go to snake/reptile like…I see him more like spider/hairless rat thing… just something unsettling and wrong.
just my humble opinions. good stuff so far!
if you keep the tat’s btw, give him a few trinkits and such to hold onto, otherwise he is just a nudist of his people (to that could be an interesting story)
Excellent D! Coming along nicely. I like thsoe textures alot. I agree, no hair… I think some more muscle definition with the textures would be cool. But that is a great start! Where does this creature live? That would factor in his texturing…like if he lives in a dirty area…etc… I like it! Keep it up!
With four arms he looks like he might swing throught the tree-tops… Maybe a forest camo colour scheme would suit?:shrug:
Commendations on your modelling, Agent. Over and out.
Another update: Textures are still in an experimental mode, as is the lighting and environment… :hmm:
Thanks for the comments everyone! These particular creatures live in caves, and don’t get a lot of sunlight, hence their slightly pale look. If they were from the jungles, they would be much healthier and well fed. Anyway, I’m not sure how much time I’ll have to work on this, as it’s due later today (EST) and I need sleep.

hey man I really like how it looks! i still think you should do a slightly harshe rbump on it. add some wrinkles and details that way…but I dig it man, good work! hope you get at least one more update in 
Very cool concept and work!
The middle shoulders and chest don’t feel right to me. It makes it look like you did him with 4 limbs, then just copied the torso again and moved it up. Perhaps try making the muscle structure different from the top shoulders and chest.
Also, I’m not sure if you’ve already planned this, but the tip of the tail could use some more detailing (no pun intended) and shaping.
JoS
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