Working on this new project I wanted to use R8 electric noise glow to get electro-magnetic sparks. On a sperate image it looks good (left) but on the total image, the glow also appears on other objects where it shouldn’t be.
I used almost transparant objects to put the glow on and used a buffer ID to make sure that only those objects would receive the glow.
As you can see on the right image the sparks are also visible on the water and on the curved tubes and ring on the ground.
Does anyone know how to get rid of this?? I would’ve expected when using buffer ID, that it wouldn’t show up anywhere else. Anyone???