R19 Physical Light = Black shaders ?


Does the Physical light only work with Physical Shaders ?
I just added some old models into a new Scene with physical lights and all my objects are rendered glossy black?

kind regards


As far as my research goes its the photometric option enabled by default on physical lights

left is photometric with 4 lights (150%+200%+50%+50%) all at 2000cd — right is photpmetric disbaled

just one light at 100% and photometric at 2000cd = glossy shaders are all black glossy !