Quick question about image submitting...


#21

you know Quadart what ever… you can say the same comments with another accent because it’s hurt… and you can check zbrushcentral because am top row there as you were…
you know i liked your (charging Kudu),but i don’t like you.

leigh could you please help me with that.


#22

Your image was rejected for all the reasons Quadart mentioned. Your textures, shaders and lighting all need work. There’s a very noticeable difference in quality between the 3D face and the hair.

Your extremely rude reply to Quadart, by the way, doesn’t say much for your attitude towards improving yourself as an artist. Don’t be so impolite to those who critique your work, it’s extraordinarily childish and unnecessary. If you’re going to act like a little child, then please don’t post again on this site.


#23

thank you, that helps me a lot.


#24

You want respect? How about showing some respect to the artist whose work you are using to greatly enhance your portrait, the professional photographer who shot the hair you’re using, let alone the stylist for their talent. Where is the photographer’s acknowledgement? Do even know his name?

Another viable reason for not being accepted into the gallery may possibly be one of copyright infringement, since a good 25% of the portrait is not your work, and which I’m sure is not royalty-free material either.

As far as ZBC is concerned, I can’t speak for their decision making policy and or motivation behind your front page over there.

Do digital artists really have to wonder why the greater art world has little respect for digital “art"?


#25

Hi.
I had another work rejected.
I would be thankful to you for not telling me “You don’t think you could improve it? Are you so full of yourself?” because it is common sense that every artist can improve every work they produce, and perfection is not a requirement for the gallery.
Nevertheless, I’m not easily satisfied with my work, and I’m always eager to improve. Therefore, I spent three months working on this piece, I edited it a thousand times because I wanted the composition right, I wanted the characters alive and interacting. I wanted details to reflect the fictional culture I created, and, being interested in anthropology, I wanted this illustration to help me push the realism of this culture through such details as attitude, fashion, textiles patterns and color symbolism. Which I believe it did.

This work: https://www.cgsociety.org/cgsarchive/newgallerycrits/g74/315274/315274_1301040387_large.jpg

Was rejected for this reason: *We’re very sorry to let you know that this work does not yet meet our standards as a completed piece for the Showcase Gallery. We’d like to encourage you to post your work in the WIP forum to develop it further before submitting it again.

Well, I don’t see how I could improve or complete this artwork right now, after three months and so many nights spent on it, working and thinking and polishing. So probably yes, in one or two years, I will be able to do this piece better, but right now, I need an explanation, because I feel just like leaving CGSociety.
Thanks for taking the time to answer.


#26

You know, I honestly can’t understand why people are getting so offended by their work being rejected. We decided to up the standards of the gallery because for the past several years it has become somewhat mediocre, so I’ve become much tougher regarding what gets accepted, accepting only the highest quality work from the submissions.

We’re not telling you that you suck, or that your work sucks. We’re telling you that your piece doesn’t currently meet the standards that we’re looking for. All art galleries have their own standards and there isn’t an art gallery in the world that accepts absolutely every submission, and I don’t understand why we’re expected to be any different.

Smirtouille, while I quite like your characters, your image as a whole is very flat. The composition is also confusing, largely due to your choice of colours and lighting - the character on the left’s entire left side and the top of the head of the character on the right almost completely blend into the horse behind them because of the similar dark tones and the lack of rim lighting. Your level of detailing across the image is also inconsistent, with some areas being very detailed while others look rushed. While inconsistent detailing works with some styles of brushwork, I do not feel that it works here. There are other issues as well, such as certain details looking very flat and slapped onto the image.

No, perfection is not a requirement of the gallery, but a very high standard is. Leaving the site because your work isn’t getting accepted is ultimately your choice, but frankly taking the advice of the message, and posting it in the WIP forum to receive critique so that you could learn from others where your work needs to be improved would be a better way of handling the situation.


#27

Well, I think your choices in accepting or rejecting images are inconsistent, just by looking at the 2D gallery. While you rejected this work, you accepted many flatter, weaker, WIPer works.
In my opinion, the gallery level has gone mediocre for the last months, which is a reason why I could get offended by having my work rejected, the standards -your standards?- make no sense to me. So yes, I will leave the website. Thanks for replying.


#28

Honestly I feel a bit depressed after third consecutive rejection in the gallery, it seems like entering the gallery these days is similar to winning the award.
I posted my work in WIP section, but I honestly wont be working on it again, I just hope it could receive a bit of attention that way considering the ammount of energy I gave.
I am a bit disappointed and have all the rights to be, maybe I’m a spoiled princess, but i do believe my image could go to the official 3d gallery, I wasn’t asking for award.

Edit:
And I just saw accepted artworks in the past 24hrs, and I would like further explanation about rejection of my image, and I’m not saying it’s better all I’m saying is it’s not worse.


#29

am gonna be easy this time…
Quadart my friend i mention that The hair and compose in photoshop don’t be a hero here.
also i respect you and all the artists so be easy on me next time …:slight_smile:
and leigh i still deserve to my image into 3d stille becuase i’m not liar and my work not that bad…
and when a lady called a man he’s (little child) … not cool and i forgive you too…
may be you should be a little more easy when you look at our work …thank’s:)


#30

And you have every right to. That image is looking very good, and as with some others that have been rejected the quality should have been good enough to enter the normal gallery. As I said in another post, with upping the standards like this they are (probably unknowingly) putting the regular gallery on par with the CG-choice galleries. Not to mention that their standards are inconsistent between various pieces. Focus on a new piece, maybe come back to this one later, that is what I am doing. It’s not the end of the world if you don’t meet their standards in one piece. Learning new tricks and upping the quality of your work takes time. As with my piece, sure it was not my best and it had some errors, but I learned a lot of displacement techniques and got the hang of the Z-brush<=> MAX story. That was my main aim and I learned from it. If it doesn’t meet the standards so be it, maybe the next piece will.

I can see their point in wanting to increase the overall quality of the images submitted to the gallery, they are right that the quality has been getting a little mediocre the past years. However, your work is certainly not mediocre or bad, certainly not to a degree to be rejected.
It’s a nice image, the lighting is attractive. I only think you can put slightly more details in the character. Compared to the scene he is lacking some finer detail.

Cobra 6


#31

Enough of your martyr attitude, passive aggression and insinuated sexism. Insulting someone because they critiqued your work is childish, and if you ever post anything like that on this site ever again, you will be banned for it. This isn’t deviantart, this is a site where we expect people to take critique seriously. Responding to someone by saying “I don’t like you” when they’ve posted an absolutely polite and accurate critique of your work is appallingly immature. So spare me your “forgiveness” - the only person who has done anything wrong here is ironically you, and so far I’ve seen no apology from you for your behaviour.


#32

And you’re not far off with that description. We want it the gallery to be more prestigious; making the standards higher makes getting into the gallery more of an achievement, as opposed to the virtual free-for-all that it was before.

I actually quite like the image you submitted, but I feel it’s a little bit too dark for all the details to be properly read, and I also feel that the bright light down the passageway feels like it has no relationship to the structure of the passageway itself, in the way that it’s overwhelming it instead of following any of the pipes. I also feel that the character is stylistically at odds with the rest of the image, and his head looks weird - is that his face we can see? It’s not clear.


#33

I support the idea of making gallery more prominent, yet somehow I feel that bar might be too high and it happend too fast.
Never the less, considering my latest image, I posted it in wip section as suggested, and I still hawent recieved any constructive criticism.
I do realize that it might be too dark, yet while working on it I was sattisfied with it, on my display it looked fine, and my accent was on the hero ( in dark deep basement ) and to the pit with “god light” because down there is Akira himself.
One of the problems is that galery accepts images with 1600 pixels w or h, so one might miss all of the details, so I would love to invite everyone to watch it in 3k resolution in the link I provided, or check out details in the wip section.


#34

@ahmad-ramadan
Considering that the final product that you’ve presented is a STILL 2D image, I’d say it deserved the top row award which you’ve got at zbcentral.
It looks awesome!, but at the same time i’d have to agree with Quadart that viewer can clearly see the change in quality as it shifts from photo material used, to the 3d content produced. although It looks good to me!
You shouldn’t be offended if somebody thinks otherwise.
All this is just a matter of opinions. I think its good. Someone would think otherwise!
I think that the usage of photo material is absolutely fine. Someone would think NOT!(nobody would want to get into that discussion).
So you should not get hurt or anything as this rejection from the gallery is not out of any public opinion.
Leigh didn’t think that its good enough and she have also given her opinion about why exactly this image didn’t get through.
Submit it to another website and maybe it’ll get a super big time award. So it just gets down to what someone likes or dislikes.
So according to me, well done(5*) and best of luck to you for your future works.
Regards
Azeem


#35

Ranaazeem, it really has nothing whatsoever to do with what I like or don’t like, as my personal taste has absolutely nothing to do with whether or not an image gets into the gallery. This is evidenced by the fact that most 3D work in our gallery is not my taste at all. This image has objective weaknesses based on technical criteria. Without wanting to sound really arrogant, please bear in mind that I am a very experienced professional artist working in the film industry, and I therefore have a good eye for technical details, because, well, I work with very high end CG on a daily basis.

Furthermore, submitting work with bits and pieces of other peoples’ work in it, without their permission, is not allowed. So even if this image fulfilled the technical requirements, it would still be disallowed on the grounds of the photography usage, for copyright reasons.


#36

You are absolutely right Leigh, i for one have always respected your opinion, and I believe that there are more talented people like you lurking around on the site, willing to point all the mistakes some of us made and even good ones, it nice to hear other people.
Yet if our work is not displayed anywhere except our portfolio ( where you cannot comment specific piece ) we wont be able to learn and develop.
What good I have if I think my artwork is the best if I dont hear opinions of other members especially those with huge experience.
Sure you can comment here why our work is rejected but neither you have all the time in the world if we all come down here.
WIP section is kinda OK idea, but I for one never went there because I wanted to see finished artwork, but to be honest I dont come up to any good solution in the meantime.
Honestly I want to hear more opinions, currently no one comments it, and there are very small number of views, so maybe it is worst thing ever, but the only opinion I have is yours, and it’s sinking and sinking down without any other comment here, and that really doesn’t help me at all.


#37

Aleksandar, the inability to post comments on work in portfolios is something I want to address, actually. Because you’re absolutely right, it’s a function that needs to be there. We have plans to re-address the portfolio system this year, along with plans to change the way the entire submission/gallery system works so rest assured that we are trying to set something up that will allow people to get attention on their work.

Regarding your own submission, if you lighten it a touch and resubmit it, it’ll be fine. Including a link to a higher res version is a good idea too.


#38

Hey Luckybug, why don’t you post your stuff in Work in Progress: Focused Critiques?

It’s a great section, me and pretty much every other guy who post there gets a fair amount of critique and some ideas as well.


#39

leigh please stop insulting me i’m sorry and i’m apologizing a 1000 time


#40

Where did I insult you?