Thanks, I prefer transpose too.
Quick Blockouts !!
Team Fortress fan art



more images in my artstation
http://www.artstation.com/artwork/t-f-2-fan-art
thanks ! 
Hey Antone!
Just WOW!! :drool:
Your characters are my favorite. They are always so expressive.
Great great great work! Love it! :bowdown:
Although not a fan of the game, this medic character is like 1:1 astounding keep them coming Antone!
Cheers 
Love this female warrior character sculpt mate, the armour in my opinion enhances the overall theme, again marvellous work.
Cheers 
Orginial concept and inspiration by Paul Mellender let me know what you guys think !
for more check my artstation
http://www.artstation.com/artwork/al...1-50be0762d204


thanks buddy 
Street Shark Based on a concept by Alberto Camara
https://www.artstation.com/artwork/street-shark-644e754d-25bd-4d6c-91a4-8b12a0a38248

ehehe!! A fake ninja turtle?!
I really love your work Antone.
Itâs always a pleasure to see more.
Thanks Ricardo
makes me happy to see your reply 
brighter render

you can find the clay render here at the bottom of the page
Hey mate!
Very cool to see another of one your unique characters. IMHO kinda like a cross/hybrid TMNT - meets a âbuffedâ masked âhammerheadâ super hero type?..am I close?..heh. 
Also Iâve been meaning to ask this question, if you donât. Since youâre obviously accomplished IMO at generating any character/creature piece, irrespective of genre ie: realistic, photoreal, toon, anime, stylisedâŚetc and so on. Iâm just wondering if you concept and idea prior to actual modelling or just freestyle and concept a model as you go?.
Again truly inspiring work for me as a benchmark too aspire towards.
Cheers 
Hey mate!
Very cool to see another of one your unique characters. IMHO kinda like a cross/hybrid TMNT - meets a âbuffedâ masked âhammerheadâ super hero type?..am I close?..heh.
heheheh yup close enough
Street sharks buddy a cool TV series that looked alot like TMNT
Also Iâve been meaning to ask this question, if you donât. Since youâre obviously accomplished IMO at generating any character/creature piece, irrespective of genre ie: realistic, photoreal, toon, anime, stylisedâŚetc and so on. Iâm just wondering if you concept and idea prior to actual modelling or just freestyle and concept a model as you go?.
Again truly inspiring work for me as a benchmark too aspire towards.
Cheers
well I would say that I have an idea and try to gather as much reference as I possibly can , for every part ( anatomy , proportions , cloth , details ⌠etc )
and then go sculpting !
did that answer your question ?
Let me know I would be happy to answer any other questions you have
cheers 

