Quick Blockouts !!


#47

sakboi : Thanks mate :beer:

OmarJason :
Well I used Transpose I find it alot easier and faster to use it :slight_smile:


#48

Thanks, I prefer transpose too.


#49

Team Fortress fan art

more images in my artstation

http://www.artstation.com/artwork/t-f-2-fan-art

thanks ! :smiley:


#50

Hey Antone!

Just WOW!! :drool:

Your characters are my favorite. They are always so expressive.

Great great great work! Love it! :bowdown:


#51

Thanks buddy :beer:


#52

Although not a fan of the game, this medic character is like 1:1 astounding keep them coming Antone!

Cheers :wink:


#53

Thanks alot Ian , glad you like it :smiley: more to come soon !


#54

recent Work in Progress


#55

Very attractive, no useful crits from me :slight_smile:


#56

Love this thread! Awesome work.


#57

Love this female warrior character sculpt mate, the armour in my opinion enhances the overall theme, again marvellous work.

Cheers :wink:


#58

Thanks guys :smiley: Glad you like her :beer: more to come soon :wip:


#59

Orginial concept and inspiration by Paul Mellender let me know what you guys think !
for more check my artstation
http://www.artstation.com/artwork/al...1-50be0762d204


#60

Oh my god!!

That’s one creepy dude. :scream:

Great quality art Antone… as always!


#61

thanks buddy :smiley:

Street Shark Based on a concept by Alberto Camara
https://www.artstation.com/artwork/street-shark-644e754d-25bd-4d6c-91a4-8b12a0a38248


#62

ehehe!! A fake ninja turtle?!
I really love your work Antone.
It’s always a pleasure to see more.


#63

Thanks Ricardo :smiley: makes me happy to see your reply :beer:

brighter render

you can find the clay render here at the bottom of the page


#64

Hey mate!

Very cool to see another of one your unique characters. IMHO kinda like a cross/hybrid TMNT - meets a “buffed” masked “hammerhead” super hero type?..am I close?..heh. :slight_smile:

Also I’ve been meaning to ask this question, if you don’t. Since you’re obviously accomplished IMO at generating any character/creature piece, irrespective of genre ie: realistic, photoreal, toon, anime, stylised…etc and so on. I’m just wondering if you concept and idea prior to actual modelling or just freestyle and concept a model as you go?.

Again truly inspiring work for me as a benchmark too aspire towards.

Cheers :wink:


#65

Hey mate!

Very cool to see another of one your unique characters. IMHO kinda like a cross/hybrid TMNT - meets a “buffed” masked “hammerhead” super hero type?..am I close?..heh. :slight_smile:

heheheh yup close enough :smiley: Street sharks buddy a cool TV series that looked alot like TMNT

Also I’ve been meaning to ask this question, if you don’t. Since you’re obviously accomplished IMO at generating any character/creature piece, irrespective of genre ie: realistic, photoreal, toon, anime, stylised…etc and so on. I’m just wondering if you concept and idea prior to actual modelling or just freestyle and concept a model as you go?.

Again truly inspiring work for me as a benchmark too aspire towards.

Cheers :wink:

well I would say that I have an idea and try to gather as much reference as I possibly can , for every part ( anatomy , proportions , cloth , details … etc )

and then go sculpting !

did that answer your question ?

Let me know I would be happy to answer any other questions you have

cheers :beer:


#66

Wow!amazing works!