I have questions about any differences between how models are used. These are video game based.
So if someone was to make a model for a cinematic in a video game, would you be able to use it in the game itself?
Is there a general difference between the in-game model and a cinematic model?
Would one take longer than the other to create or use?
If someone would to boast about how easy it would be to implement models in game, but only do cinematic models, would they be correct? Or not know what they’re talking about.