Hi I just made a thread but I don’t think it went through, so I’ll post my questions here. Apologies if this is in the inappropriate section. I understand if it needs to be moved.
I’m trying to model and animate orange peel in 3ds max 2010 for a community project - I thought this would be a great place to ask for those experienced modelers and animators out there.
Currently I want to create orange peel that spirals out as an orange rolls. This stock photo shows exactly what I mean: http://www.istockphoto.com/file_thumbview_approve/4341230/2/istockphoto_4341230-orange-with-a-spiral-peel.jpg
It doesn’t have to be exactly like this but that’s the general idea. Comprises to make it simpler can be made if it’s causing me too many problems, though it’d be a personal achievement, being relatively new to all this media, to accomplish this.
Basically, I want to create a spiral shape (the peel) that hugs nicely over a sphere (flesh of the orange) but can then be pulled out as if it were peeling.
I thought about the option of using a line path and drawing a spiral, and then modeling around that line path and rigging it from there. But is this correct way? I’m somewhat comfortable with 3ds max but I’m certainly no expert.
Any suggestions or useful links would be massively appreciated!