[Question] How to retopology this with Topogun


#1


Yeah, I struggle with retopology today.
What’s the best way to do this in Topogun?
I want this model to be in a game.
I also would like to know if there is a way to separate
2 object/polygroups and then when I will retopo these, put them back together.
If you know any good sources of information how to retopology hard surface, or models like this one or other props like idk TV, box, barrel etc. please tell me about them.
//Sorry for my English//


#2

Yes you are able to seperate 2 polygroups. Autogroup and Group Split.
I would suggest searching retopolgy tutorials hardsurface in google or pinterest.

http://cgterminal.com/2011/05/29/hard-surface-uv-mapping-and-retopology-workflow-tutorial/