Recently I restarted 3ds max again, I used 3ds Max trial version 2018 trying to make a roulette spinning animation like this one: https://youtu.be/q0wJ9-2IVGQ
I’ve set up the ball and the wheel’s rigid body: ball: Dynamic, Wheel: kinematic, key frame the wheel spinning for 100 frames,
when I active the massfx, the ball is falling to the wheel and just stay in the contact place, it doesn’t spin with the wheel, I was wondering if I should set up them constraint?
I was google for tutorial but couldn’t find the info I need.
Please if anyone can help will be amazing.