Hi all,
If I import an FBX of a person walking, all is fine, the animation data comes in at frame 0 and lasts until frame say 300.
But, my camera does not arrive at the person until frame 350 - by this time the walk cycle has finished and the FBX person is doing nothing.
How do I move the animation forwards (offset it) by X number of frames…?
The only way I see is horribly impractical (like dragging 69 sets of keyframes one for each bone forward in the timeline). I have 30 people with 69 bones to do this too. And what if I don’t get the timing right first time? Drag all 69 again???
Any ideas?
Ian