I need to create nets from several closed splines, and I need my nets to be even -unlike those created by the Quadrify Mesh command. My closed shapes have several different forms. Let’s say it is a triangle, I need to fill it with uniform 5mmx5mm sized quads up to its borders.
If I can create quad surfaces then I can use the Lattice modifier to create my net. (for 3dsmax 2020)