When I was tweaking the vertices on a model I’m making, I realized that some of the quads were not planar. If you looked at the quad from the side it looked like a V instead of being flat. So now I have a few questions. 1) Is this bad, 2) How can I avoid it and 3) How can I fix it?
Edit: It took me all of 3 seconds to find that flatten fixes it. So now I only need questions 1 and 2 answered.