Hi,
I noticed that making a quite basic shape in Wings3D (a cup) and then exporting this with SUBDIV=0 there is a big difference in the exported model.
With 3DS export the model is (badly) triangulated.
With OBJ export the model retains the same (quadrangle) polygons as inside Wings3D
Is this a “feature” of the 3DS format or is it a Wings “feature” ?
(Version used 0.98.15a)
Cheers,
Rune