Hi, Brian
Sorry for our “error in formula”. Of course, we are talking about “final list of replication features”. Ok, implementing…
Hi, Brian
Sorry for our “error in formula”. Of course, we are talking about “final list of replication features”. Ok, implementing…
Hey Igors, I don’t know if it is too late but it seems to me that the Stars Tool should remember your parameters. Indeed, when you want to create a star you aren’t sure at the first time the form you want, so you have to make lots of tests to find the right one. The problem now is that you must remember all your last parameters to make some changes, and re-enter them all, with some little changes, to update your star. It would be could to only change the parameter you want, no more 4 parameters to remember and put in the good boxes. Thanks.
The last problem for me on Trestle is the fact that when you scale the window, the graph editor deforms itself. We should be able to scale it to raise the graph editor resolution without deforming it. Indeed It should be constraint to scale horizontally and vertically at the same time and by the same proportions. Thanks.
Hi, Stephane
Both are rational requests. Accepted. We propose: resizing window with pressed Alt key saves graph proportions 1:1
The QuickTime way seems more convenient to me. The proportional scale should be the basic way to resize the graph editor and add (press) a key (SHIFT on QuickTime, ALT if you like) to resize the window in a none proportional way. Betateam?
I’d welcome that 
The replecator features appear to have been nailed and they are exactly what I want to see. So far as drawing is concerned, I still feel that the ‘insert point’ method is slightly un-natural… Perhaps down the line (v2) we could get a chain system? First things first though.
Ian
I had a little wrestling match with Trestle and Scrim this morning 
I think the motion designers amongst us are gonna love these tools!

http://homepage.mac.com/cake_or_death/scrimntrestlewretsle.mov
Ian
Yes sir, sorry sir 
Kinda waiting for b2 now though (as the Igors have changed so much).
Anyhoo, I’ll do some more movies over the weekend.
Now “abstract” or “surrealistic” tendention is fully dominated in beta-testers’ images/movies we seen. More realism, please
Beta team…lets focus on showing some hard surface models. Lots can be created with lofting tools. Additional materials are being sent to help you out. 
Hi, gentlemen
Trestle beta 2 is here
Trestle b2 fundamental features:
Trestle b2 misc. features and fixed bugs:
Known bugs and problems:
Our plans are to concentrate on plug-in’s stability and bugs finding/fixing.
little test, don’t know if this qualifies for hard surfaces… 

edit: great work so far, Igors!
EIAS crashed once for me, but i can’t reproduce it, so no project file this time.
Wow! Exactly what I need - how did you do that? Maybe I could also apply for the beta? Brian?
Greetings from ramjac Software
Jens
Hi Jens…
That was some of Ian’s doings. I’ll let him explain his process. However, generally speaking, it shouldn’t be to hard to reproduce. He could be deforming the position of the individual Trestle wire locations, thus twisting the resulting surface of geometry…but I’ll let him give us the run down.
As for beta testing, I’ll get in touch with the Igors. We are staffed up right now, however, your experience with Xpressionist would go a long way to helping us out on certain “issues” that we talked about earlier.
Ok…
One of the requests I had for replication was to allow duplicated instances of Trestle to loft between one another. Right now, if you repeat a closed shape, Scrim will immediately think its supposed to loft between the them. The only method that works is to replicate in the Z direction.
Right now, repeat/mirror still produces a connecting line between each object. I understand why this is being done and why closed shapes are not effective with this tool, but for Replicate, closed shapes should be supported and treated like independant objects to Scrim, despite being grouped as one object in EI.
One of the major points of replication is to permit lofting between replicated Trestle objects. See the examples below. What we should see in image 3 is three tubes… instead Scrim tries to loft between the first 3 wires horizontally along the X axis and then back to the next 3. There is very little value, from a geometry generation perspective, for replication if lofting between 2 replicated instances of Trestle doesn’t work.
Hi, Brian
Scrim beta 5 (preparing to send) has a new option to work with child groups with 2 and more polylines. The choice is:
Hi Igors, I have a question for you : Why the Star tool is limited to 60 points? It prevents me to model what I wanted to test. Any possibility to raise that number?
Thanks.