My second attempt to building a human (I didn’t use any reference material for the first on so that didn’t work out)
Mostly I made architectural models before I decided to go organic. At the beginning I made some cartoon farm-animals and then decided to build a human I called Robin.
Idea for Robin is to build a base mesh of a child that is animation friendly. From the base mesh I can design several outfits and maybe even morph to a child with different features. For the most part: it’s practice.









