Hello everyone!
I’m working on two fantasy themed characters. One of the characters is a human, and the other is a fantasy creature. The final characters are going to be modeled, sculpted and textured, but for now I focus on the 2D- stage and would love to hear some feedback and critique as I work on the concepts!
Characters
Outdated, the characters evolved a little bit 
The creature’s workname is “Lempo”. It’s a large, agile land creature. Their young can breathe fire, but lose the ability as they grow older. The human character carries lempo’s cub with her and the mother wants it back. I’m really interested in including some mechanical aspects and repeating patterns to the creature (not going to make it a robot/cyborg though) for visual interest. Similar to what Giger and WB Hand have done in their works.
The human character is currently a nameless blacksmith. She’s a bit burly and relatively strong gal, about 35-40 of age. She is a wandering smith who carries several tools with her along with other necessities. She uses a young lempo as a blowtorch to help in her everyday life and crafting. I want to create some tension between the two characters and I feel that using the cub as a tool is both a good motivator and gives the work a little bit of comedy value.
Style-wise I’m aiming for a look similar to Darksiders. I don’t want to exaggerate things as much, but other than that I love the visuals Joe Madureira designed for the series.
Here’s the first ideas:













I regret trying to come up with a story for the characters beforehand because I almost never do that and it has slowed me down.









I doodled some lines over the other character as well. I’ll leave the creature be for now and work on the conquistador beastmaster/trapper/hunter gal. I want to exaggerate her equipment to be more in line with the character proportions.





