Thought I’d give a peek of something I’m working on. This will be part of a product visuals tutorial. This part will cover everything from concept, modelling, textures, lighting and staging etc.
The screw cap is made from a single cylinder (no subdivision surfaces or splines) Everything is created by layering up a series of gradients to displace the surface. I’ll also be covering how to prepare your textures in photoshop for the different material channels.
I haven’t entirely decided on everything else I’ll cover in the rest of the tutorial but a chocolate bar and foil pouch will likely be two of the parts. Any requests for other products people want help with?
Also welcome to hear any feedback. Render time is currently 95 seconds for 1080.