Problems With Yafray.


#1

Mello. I’m having some problems installing the Yafray plugin. I downloaded the latest version of Yafray. And attempted to install it, and i got an error message saying “This is not a proper wings 3d plugin Module”. Something to that context anyway. :stuck_out_tongue:

Any help on fixing this would be great. Thanks:)


#2

You should be able to simply install Yafray, and menu items should appear. You may need to put yafray in your Path environment variable. On Windows, check out the System control panel. On Linux, edit you shell RC script (~/.bashrc for bash or ~/.tcshrc for tcsh)

You can also manually turn on the Yafray XML format export in [Edit -> Plugin Preferences -> Yafray], and change it to “Enabled Dialogs”.


#3

I checked some threads and i found out how to make it appear in the menu. But now it says “Rendering error”. Any help would be great! :slight_smile:


#4

The installer you download from the yafray website is a standalone renderer,
not a wings plugin.
So just install it by doubleclicking the exe file,
and then go to the wings edit menu,plugin preferences,yafray,
and chose enabled dialogs.
You should now have a yafray entry in your render menu,
as well as some more options in the lights and materials dialogs.
Good luck!


#5

Yup it appears in the render menu and stuff now. I can export files as Yafray too. But it still says Rendering error. :cry:


#6

I think there is a problem with the latest yafray, or
rather the wings plugin may generate some code
that breaks it.
I will talk to the plugin author tomorrow about it,
but he is pretty busy rewriting the internals of the gui.


#7

Cool. Thanks dgud . I do hope they fix the problems. Even the POV-Ray plugin wont work proper for me. And i dont really like the internal renderer currently on Wings.:rolleyes:

Have a nice day!:beer:


#8

Anyone find out what is causing this problem yet? I’m getting the same error. Does Yafray have any scene requirements such as - must have a light present - or - must have a material applied?

Thanks!

Sean


#9

And i dont really like the internal renderer currently on Wings.

That’s bad I wrote it… :frowning: But it isn’t a renderer, more a ‘this is as good as it gets inside a game’ (including bump/gloss and shadows).

Here is what Yafray 0.0.5 did, with the soon to be the next wings version, to my chopper:

I have only spent some minutes with yafray so the render isn’t
that good yet… but it shows that yafray-0.0.5 will work in the next wings release…


/Dan


#10

To fix this issue, I had to reinstall Yafray into the a “Yafray” folder at the root of my drive rather than in “Program Files”. Hope this helps.


#11

[Q]That’s bad I wrote it… :frowning: [/Q]
Eeek! Sorry Dgud, Didnt mean to hurt you. I’m not exactly an experienced 3D’er. So i cant really tell much about renderers. And i prefer yafray to the internal renderer, as it outputs in a better quality.

Its a good renderer, hell, the best thing i can code is a calculator in VB. And you can program a renderer. :surprised

Good luck! And sorry for saying that, you should know. I am an extremely inexperienced 3D’er. :hmm:

By the way. Superb Motorcycle! :thumbsup:


#12

Hi

You didn’t hurt my feelings, no need for an excuse when your honest and correct… :slight_smile:

But what I was trying to say is that the opengl renderer isn’t a renderer, it’s more a nicer previewer and a programming experiment where we can play with stuff, there is a big difference with a renderer and a opengl viewer. Reflections can never be done correctly (it can faked) for example…

The experiment is kind of ‘how does the shadows work in Doom3?’, and hey wings can handle bump-maps and gloss-maps but can’t display them, but I want to see them and know how it was implemented… (you need a new gfx card to enable that).

Thanks for bike comments…I think it turned up nice, I needed to do something else than coding for while…but I lost a little bit interest in the end (as always)…


#13

I cant wait till the new Wings release!:bounce:

By the way, does the yafray rendere work the same way as the current Yafray plugin? Or are there more improvements? :slight_smile:


#14

Do yafray work the same?
I don’t know I havn’t used yafray that much lately, I don’t
think there are much changes to the functionality but the interface
has changed but maybe that was allready included in the latest release.


#15

O.K, first off, i have tried everything under the sun to get yafray to work with wings, never could get it going. After reading everything possible on yafray, and then downloading the newest release of wings (0.98.19) i reinstalled yafray in my root directory c:yafray. went into system variables and set the path. then i opened wings and went into edit\plug in preferances\yafray. typed in (c:/yafray/yafray.exe) for rendering command. then i set dialog to “enabled”. now this is the point where i get frustrated. i go to the render option and to my amazement it is there. i add a light to my scene and try to render, to no avail. in all of the earlier versions it would give me an error message (render error). but with the newest wings version it let me save as a tga file. ok wonderful, at least it did something. but i could not figure out how to view it. then after carefully going through the menues i found, import image. so i tried it, i chose the file i just rendered and all of a sudden there it is in my outliner . so now i make my changes( lighting,colors, etc…) and click render, all i have to do is click refresh on the outliner and its done. now if anyone knows a better or quicker way let me know. im just excited that i finally got it to work:applause:


#16

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