hi every one
i dont know that i can do this with PF source or no:
i want to create some thing like grass that wind move them in there place but when i use wind in 3d max,all particles move away.
i want that particles stay in their pivot point and just rotating.like spin or rotation node.
thanx.
problem with wind
amin-ghaedi
#1
HeadSmell
#2
You can do it with lock/bond test that’s in box #1, if you have max 2009 you can get box#1 with creativity extension. Under the rotation in the Lock/bond you can set how much wind force is applied. You can do some pretty cool stuff with it.
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