Hello all,
I’m new at the fora, and actually with Blender also.
I’m doing a project which involves making a 3D model, well I made one and it’s finished.
It’s a vinyl toy, which I unfortunatly cannot show,
because the compagny I’m making it for doesn’t want it to come out yet.
But now, my boss wants me to put one of my earlier made designs for the toy to the 3D model.
And they wanted it to be ‘projected’ on the toy, so that I didn’t have to make all the elements for every design.
My eye fell on the image texture option and it works quite proper, except for one thing,
the top seems okay, but at the front it’s looking like the image is stretched down.
Not exactly what I had in my mind. I tried to find solutions for it for hours, but nothing.
Also tried things like UV mapping, but that doesn’t work at all. I also read something about nodes and texturing, but that come out nothing too (maybe because I didnt quite understand also…)
This is a picture of what I mean witch the stretching… The image has to move downwards instead of stretching out… Next to it is how it’s suppose to look.

I appreciate all the help.
And excuse me for my english, it’s not my first language.
Greetings, Sylvia