Pro DOF Trick


#21

Thanks! Well, the cool thing about this approach is that you can actually get light from behind an object, which is of course impossible with regular post-dof. The bad thing is that it’s quite heavy (as is all physical dof), and you can’t get nice bokeh effects.


#22

One of the other causes could probably be because the blurry transparency is more ‘inverse’ in it’s nature than standard DOF.

I use a lot of custom depth channels on a daily basis and they always look 10x better if I make them with an inverse effect instead of a linear one.

Could be…


#23

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