Ok ive been working on this for a little while and im kinda stuck on some of the specifics. Originaly the room was going to have a character on the platform with some “scarry thing” reaching up through the bars at him, but after i set up the room and the lights i decided it would be better to stay low key.
I would apprecate anything anyone can say to help me get it over the last hump. The arms are boned so i can move them and articulate them.
Things im thinking about working on,
Arm placement/position (more than one pair?)
Light color / intesity ( lighter/darker )
More detail (texture, modeling, more stuff)
wider aspect ratio?
- it’s just not there yet
Ok so i looked at it on another cpu and it is way too dark, so i think im gona go a diffrent route with it. Now i need to think about where to place the arms, and what kind of detail to add or things to change to make it less grid like.
And i know the wall tex looks like hell, so ill be working on that first.