Thanks for such a great focused feedback…
Please always check the latest update on the scriptsot page, some of your issues are fixed in the latest version ( as far i remember )
- I sincerely hope you can find away to allow switching to another window while rendering the preview, while Nitrous refinement still keeps going! Viewport previews are alreaady saving a lot of time as they are, but it would be even better if I could work in another window/program while rendering.
that’s a hard one, i don’t excpect this to be possible if Max keeps acting that way in future versions… but never say never
- Frame numbering is driving me nuts: each file sequence starts at 0, instead of just taking the actual frame numbers for it… I guess that’s quite an easy fix
AFAIK i’ve fixed already, check the latest version
- Tiny one: Viewport snapshot isn’t snapshooting (is that a word?) the current frame, but the start frame set in the preview time range… grabbing the current frame would be more sensible, I guess.
That’s definitly fixed in the latest version
It would be a good idea to have PowerPreview disable Max’s autosave while previewing, as it messes up the preview when it happens during rendering (the preview window gets switched to full screen, thus getting a different frame size for the rest of the preview)
An option for disabling the ViewCube in perspective views
good suggestions, totally forgot about the viewcube, because i have it disabled and never use it …
- And some feature requests at the end: Output of Alpha-channel (or at least a “silhouette” render style), Z-channel, Object Masks, Ambient Occlusion, Shadows and whatever Nitrous supports.
that’s on my planned featurelist, but currently the whole thing is on hold again, because i’ve got plenty of contract work to do ( which pays my bills ). But i’ll be back on powerpreview as soon i got the time again …
best regards, Josef