Post your Mudbox WIPs here.


#181

I also did turntable, if you like it, you can view it: http://vimeo.com/7597368
Few more sculpts are also available there. I have some other works, but I can’t show them yet.


#182

very nice… I checked out your blogs and stuff… nice work M@ti

Thanks for sharing more of your “stuff”!!
I’ll be keeping me eye out for the rest (the ones you can’t show yet) :thumbsup:

cheers
James


#183


some remodel of old quake2 soldier. med-detail after retopo in topogun.


#184

first attempt to work with mudbox.


#185

my first sculpt in mudbox, got a little carried away hehe. I love this program


#186

My second try with mudbox. I’m not a professional of this software.I like working with these kinds of softwares on my spare time.I tried Zbrush before Mudbox and i can say texturing is more fun with mudbox. All crits are welcome :slight_smile:


#187

Hi
What is the metod to make the character pose on mudbox after the sculpt session?
Thanks


#188

nice horseman…

i will give you the answer at the end of this week…


#189

you can go to the lowest level, export this base mesh into your 3d software, pose, and then import this posed mesh as a layer in your model.


#190

Ok I can try and I will let you know.
Thanks a lot


#191

mudbox 2011 has posing tools…
http://area.autodesk.com/mudbox2011/features


#192

hi people so this is my first time in this forum,and my first experiment with mudbox and any other 3d program software.

4/5 hours learning autodesk mudbox tools.

and some work in photoshop too


And one titan finger I did today


#193

little ugly soldier …


#194

done with the backing of the aoc and normal map … on teh low res …
around 12,5k tris

mudbox 2011 screenshot + photoshop


#195

finals …
mudbox screen rendering + post in ps


#196

ok so this is my first time ever making anything 3d in any type of program it took me about three hours working on and off(because I was watching tv lol) but yeah I need some advice. how do i put eyes into this model and how to a get textures(like fur and skin tones) onto it like everyone elses models? I dont know all the tech stuff about mudbox this is my first time using it. I didnt make a basic mesh like some people might do(atleast thats what ive heard) I just did everything in mudbox. also is it possible to animate this sculpture how do I do that? This is in no way done close to being done. its in need a major work. comments would really really help please.





#197

just doodling


#198

how did you get eyes into the sculpture? also did you start off with a base shape from like maya ir 3Ds max and then do the detail or did you do it all in mudbox?


#199

how did you get eyes into the sculpture?

separate object with separate shader … just a diffuse map

? also did you start off with a base shape from like maya ir 3Ds max and then do the detail or did you do it all in mudbox?

started with my own base simple head meshe , but could have started from a cube or the mudbox default head …it do not matter as i would retopologise later anyway :slight_smile:

here another style research


#200

hi
trying my hand with mudbox, so much simpler to use than zbrush, what do you think?