Put your Red/Cyan 3D glasses on! Im working on a anaglyphic reel in modo right now.
Post your modo WIPs here!
I posted this before in the critique thread, but thought i should post it here since it done in Modo :), his name is Hommos (Arabic for Humus), its my school’s mascot.
Futuristic superbike “Barghest X12”.
Mostly a materials test. The model itself is still missing much of the driver’s seat, bit of the chassis, and a lot of smaller details… and it kinda looks a like mesh refinement is in order… =
Been spending the last couple of months building a more detailed and realistic version
of Space 1999’s old Meta Probe. This is the state of the model now. Model is mostly
complete (may want to add a bit of detail later), and the UVing and texturing has only
the Engine section and Docking section left to go.
Eric
well, She is my 10th artwork by modo 401 sp2.
I think I still have to tweak body shape and proportion.
Here is the quick WIP of my R&d over fur material and texture painting …
I am new to modo 401 please critic …
Hi @all,
i´ll show you my first Car Modelling which i´ve use some Blueprints.
I began with 3D (first a little bit with cinema and then i found that Modo is for me) in April 2010. After many Hours, Day´s, Weeks, Month of learning the basics i trust me to go on.
Critics are Welcome!
The Car is my Favorite Car from the 80s till today when the Motion Film “Christine” with the story from Stephen King comes out.
It is a 1958 Plymouth Fury V8.
The Car isn´t ready…the sides and back!
Sorry for my english !
Regards
Martin
Hi Martin,
i really like old American cars. Yours looks really nice! Keep up the good work!
Regards
Stefan
Oh thanks a lot Stefan!
This modell enhance my skill and is another good method to get better an better
The modell should be photorealistic and i want combinate it with my own photographys.
There must be a lot of tweaking! But no problem…
Hi there,
i want to show you my car. Here is a little update and now i´m at work to get the “right” car shader.
Cheers
Martin
Here is the finish of my little robot.
And here how he looks on the scene. I didn’t used shiny metal materials this time. Textured in Cinema 4D. Girl from DAZ/Poser. Imported with Interposer Pro and entire scene rendered within Cinema. Also the rooftop environment modeled and textured in C4D.
Here’s the textured look of the little robot:
Here’s my latest personal project. Its a model that was inspired by the concept art of Chris Drysdale
But, as the model progressed i went into a different direction, experimenting with some ideas i had and shapes i wanted for the finished scene.
This is what i have so far. Not sure if i will do a gun also, still playing with ideas for the finished scene
Hope you like what i have so far!
you can follow the wip thread here
http://forums.cgsociety.org/showthread.php?p=6801210#post6801210
Hi Kerem and many thanx! I like your Robot too…great work!
I like also Milivoj´s Hardsurface Modelling with Modo.
How did you do that? Great so see some Wires.
Cheers
Martin