(Reposted from main forum)
Hi polygon fans,
I’ve written a free plugin ‘geomCheck’ whose purpose in life is to find bad geometry in your meshes.
This should help track down the causes of some of those rendering artefacts and subdivision oddities that tend to creep in and can be hard to track down.
It should work on Mac and PC, for C4D 6.3 and above.
Select a polygon object, use the plugin and it will list the details of any bad geometry that it finds in the console window.
At the same time, it selects all of the polygons that have problems, and also selects all vertices that are associated with open edges/mesh cracks so you can see where the problems are.
(Note: It would be better if it selected edges, but it’s written in Coffee, and coffee can’t make edge selections, so you have to manually convert from vertex to edge, or just look at the verts).
The download includes PDF documentation which describes the six different types of problem that it can find, and how to fix them. An example file which demonstrates each of these problems is also provided.
[SHAMELESS PLUG]
The plugin is free, but if you find it useful may I suggest that you might like to buy spinPoly, which can help you easily fix most of the problems that geomCheck finds. And it won’t upset your UVW maps either. And it’s cheap…
[/SHAMELESS PLUG]
Anyway, go get geomCheck from my website
Cheers - Steve