If 3ds max ever gets a QT UI upgrade like Maya did, it would be great to import 3
essential tools from Maya.
The Channel Box (animation)
The return of the Shelf Menus ( available in 3ds max 3.0 I think )
The Extended Time line.
With the addition of Shelf Menus, you can put in there just the tools you really use
every day, in the order you want.
I think this would be more effective than the current ribbon menu.
It works so well in Maya.
The other thing would be the option to change the icon size in the command Panel, 16x16 are fine when working with standard monitors, but working with a screen of 27 or 30’ with resolutions of 2560x1440 or higher, it gets kin of hard to see those little icons.
I made this mockup UI trying to figure it out how these tools could be implemented,
also made son minors ideas that I think would help the viewport navigation.
Pay no serious attention to the Command Panel icons, I know they’re ugly, but I couldn’t find better ones
Anyway, do you think something like this could work?
open this image in a new tab to see a full-size version.