Portrait of Sylvia, jungwon Park (3D)


#36

Great Work. Detail outstanding. Render is Incredible!


#37

Thanks for your praise~
Sylvia was taken about more a year because of I prepared for a tutorial book through whole precess of making after work for company.


#38

I used the Spotlight of zbrush for diffuse map and generated a displacement map and normal map. Lower mesh was exported to maya and I applied a approximation for subdivision render.


#39

Amazing hair. Nicely done.


#40

Thank You for reply. That was the result of 2K map, I was shocked.


#41

Amazing work!
How did you make the skin bumps and wrinkles? :

  1. Did you make UVs and diffuse first and then generated displacement map > pulled bumps from the displacement in Zbrush?
  2. Or did you sculpt bumps and wrikles by hand in Zbrush and then placed skin texture over it?

#42

๋งˆ์•ผ๋…ํ•™์ค‘์ด๊ณ  vfx์•„ํ‹ฐ์ŠคํŠธ๊ฐ€ ๊ฟˆ์ž…๋‹ˆ๋‹คโ€ฆ๋ฐฐ์šฐ๊ณ ์‹ถ์€๊ฒŒ ์ฒœ์ง€์—์š” ใ… ใ… ์ œ๊ฐ€ ์ด์ชฝ๊ธธ์„๊ฑท๋Š”๊ฑฐ์— ์กฐ๊ธˆ๋งŒ๋„์›€์ด๋˜์ฃผ์‹ญ์‹œ์š”โ€ฆใ… ใ… ๊ธฐ๋ณธ์ ์ธ๊ฒƒ๋“ค์€ ๋…ํ•™์œผ๋กœ ๊ณ„์†๊พธ์ค€ํžˆ์—ฐ์Šตํ•˜๊ณ  ๊ณต๋ถ€ํ•˜๊ณ ์žˆ์Šต๋‹ˆ๋‹ค 010-5018-1737 ์ด๋‚˜ jeyong9704 ์นดํ†ก์œผ๋กœ ์—ฐ๋ฝํ•œ๋ฒˆ๋งŒ์ฃผ์‹ค์ˆ˜์žˆ์„๊นŒ์š” ใ…Ž ใ… 


#43

ohmygod this is absolutely magnificent, beautiful. WOW

youโ€™re an inspiration, THANK YOU


#44

Fantastic!! Absolutely amazing attention to detail.
Great work! :slight_smile:


#45

:applause: Thanku SO much For this share and your workflow also!
thanks
your work is just amazing and you give so motivation too


#46

The level of detail here is astonishing. Splendid work.


#47

You have Done a very Nice and detailed work, congratulations for you gold badge for this, Could you please mention the renderer you have used for this Image ?


#48

Maya mentalray was used for โ€˜sylviaโ€™
thanks~


#49

Love the modeling and the lighting so amazing i love it


#50

amazing works!!! :thumbsup:
i love her hair! ๏ผ๏ผ :thumbsup:
how did you render her hair? the shade of hair is defeaut shade(hairsystem/ shade )?
or shader_P ?
because i get much noise when i render hair. (use hairsystem shade + raytracing)

thanks :bowdown:


#51

Maya hairsystem was used for her and mentalray was for it too.
You can reduce noise by increase min/max sample level.

thanks man!!


#52

โ€œThis one is for a tutorial book and that will deal with many parts of 3D work process, such as SSS,fibermesh,color managed linear workflow,displacement,lighting,render pass and composition.โ€

How can i buy your book  ?? :rolleyes:

#53

Awesome !!!


#54

Awesome hair!!! Model is super believable!


#55

Thank you for all of the detailed process info!