I am having this issue when plotting onto my skeleton from my control rig. I basically cleaned up my mocap with layers and filters on my control rig. And when I plot all my layers/constraints onto a single base animation layer everything seems fine.
But in order to save a character animation and import it into Softimage I need to plot my animation onto my skeleton. That’s when it all goes to hell. I get random pops of 1-2 frames every now and then (especially on the feet).
Can anyone help me with this?